\left(x + \sin y\right) + z \cdot \cos y
\mathsf{fma}\left(\cos y, z, x + \sin y\right)double code(double x, double y, double z) {
return ((x + sin(y)) + (z * cos(y)));
}
double code(double x, double y, double z) {
return fma(cos(y), z, (x + sin(y)));
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020092 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))