Average Error: 22.9 → 23.0
Time: 2.1m
Precision: 64
\[\frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}\]
\[\frac{1}{\frac{1}{\frac{\mathsf{fma}\left(x, y, z \cdot \left(t - a\right)\right)}{\mathsf{fma}\left(b - y, z, y\right)}}}\]
\frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}
\frac{1}{\frac{1}{\frac{\mathsf{fma}\left(x, y, z \cdot \left(t - a\right)\right)}{\mathsf{fma}\left(b - y, z, y\right)}}}
double code(double x, double y, double z, double t, double a, double b) {
	return (((x * y) + (z * (t - a))) / (y + (z * (b - y))));
}
double code(double x, double y, double z, double t, double a, double b) {
	return (1.0 / (1.0 / (fma(x, y, (z * (t - a))) / fma((b - y), z, y))));
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Bits error versus a

Bits error versus b

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original22.9
Target18.0
Herbie23.0
\[\frac{z \cdot t + y \cdot x}{y + z \cdot \left(b - y\right)} - \frac{a}{\left(b - y\right) + \frac{y}{z}}\]

Derivation

  1. Initial program 22.9

    \[\frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}\]
  2. Using strategy rm
  3. Applied clear-num23.0

    \[\leadsto \color{blue}{\frac{1}{\frac{y + z \cdot \left(b - y\right)}{x \cdot y + z \cdot \left(t - a\right)}}}\]
  4. Using strategy rm
  5. Applied clear-num23.0

    \[\leadsto \frac{1}{\color{blue}{\frac{1}{\frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}}}}\]
  6. Simplified23.0

    \[\leadsto \frac{1}{\frac{1}{\color{blue}{\frac{\mathsf{fma}\left(x, y, z \cdot \left(t - a\right)\right)}{\mathsf{fma}\left(b - y, z, y\right)}}}}\]
  7. Final simplification23.0

    \[\leadsto \frac{1}{\frac{1}{\frac{\mathsf{fma}\left(x, y, z \cdot \left(t - a\right)\right)}{\mathsf{fma}\left(b - y, z, y\right)}}}\]

Reproduce

herbie shell --seed 2020092 +o rules:numerics
(FPCore (x y z t a b)
  :name "Development.Shake.Progress:decay from shake-0.15.5"
  :precision binary64

  :herbie-target
  (- (/ (+ (* z t) (* y x)) (+ y (* z (- b y)))) (/ a (+ (- b y) (/ y z))))

  (/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y)))))