\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3}\begin{array}{l}
\mathbf{if}\;y - \frac{z \cdot t}{3} = -\infty \lor \neg \left(y - \frac{z \cdot t}{3} \le 1.1491523764770454 \cdot 10^{292}\right):\\
\;\;\;\;\left(2 \cdot \sqrt{x}\right) \cdot \left(1 - \frac{1}{2} \cdot {y}^{2}\right) - \frac{a}{b \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\left(2 \cdot \sqrt{x}\right) \cdot \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right) + \sin y \cdot \sin \left(\left(\sqrt[3]{\frac{z \cdot t}{3}} \cdot \sqrt[3]{\frac{z \cdot t}{3}}\right) \cdot \sqrt[3]{\frac{z \cdot t}{3}}\right)\right) - \frac{a}{b \cdot 3}\\
\end{array}double code(double x, double y, double z, double t, double a, double b) {
return (((2.0 * sqrt(x)) * cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0)));
}
double code(double x, double y, double z, double t, double a, double b) {
double VAR;
if ((((y - ((z * t) / 3.0)) <= -inf.0) || !((y - ((z * t) / 3.0)) <= 1.1491523764770454e+292))) {
VAR = (((2.0 * sqrt(x)) * (1.0 - (0.5 * pow(y, 2.0)))) - (a / (b * 3.0)));
} else {
VAR = (((2.0 * sqrt(x)) * ((cos(y) * cos(((z * t) / 3.0))) + (sin(y) * sin(((cbrt(((z * t) / 3.0)) * cbrt(((z * t) / 3.0))) * cbrt(((z * t) / 3.0))))))) - (a / (b * 3.0)));
}
return VAR;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b
Results
| Original | 21.0 |
|---|---|
| Target | 19.0 |
| Herbie | 19.1 |
if (- y (/ (* z t) 3.0)) < -inf.0 or 1.1491523764770454e+292 < (- y (/ (* z t) 3.0)) Initial program 58.2
Taylor expanded around 0 47.5
if -inf.0 < (- y (/ (* z t) 3.0)) < 1.1491523764770454e+292Initial program 14.8
rmApplied cos-diff14.3
rmApplied add-cube-cbrt14.3
Final simplification19.1
herbie shell --seed 2020092 +o rules:numerics
(FPCore (x y z t a b)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, K"
:precision binary64
:herbie-target
(if (< z -1.379333748723514e+129) (- (* (* 2 (sqrt x)) (cos (- (/ 1 y) (/ (/ 0.3333333333333333 z) t)))) (/ (/ a 3) b)) (if (< z 3.516290613555987e+106) (- (* (* (sqrt x) 2) (cos (- y (* (/ t 3) z)))) (/ (/ a 3) b)) (- (* (cos (- y (/ (/ 0.3333333333333333 z) t))) (* 2 (sqrt x))) (/ (/ a b) 3))))
(- (* (* 2 (sqrt x)) (cos (- y (/ (* z t) 3)))) (/ a (* b 3))))