Average Error: 2.8 → 0.1
Time: 2.8s
Precision: 64
\[x + \frac{y}{1.12837916709551256 \cdot e^{z} - x \cdot y}\]
\[x + \frac{1}{\mathsf{fma}\left(\frac{e^{z}}{y}, 1.12837916709551256, -x\right)}\]
x + \frac{y}{1.12837916709551256 \cdot e^{z} - x \cdot y}
x + \frac{1}{\mathsf{fma}\left(\frac{e^{z}}{y}, 1.12837916709551256, -x\right)}
double code(double x, double y, double z) {
	return (x + (y / ((1.1283791670955126 * exp(z)) - (x * y))));
}
double code(double x, double y, double z) {
	return (x + (1.0 / fma((exp(z) / y), 1.1283791670955126, -x)));
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original2.8
Target0.0
Herbie0.1
\[x + \frac{1}{\frac{1.12837916709551256}{y} \cdot e^{z} - x}\]

Derivation

  1. Initial program 2.8

    \[x + \frac{y}{1.12837916709551256 \cdot e^{z} - x \cdot y}\]
  2. Using strategy rm
  3. Applied clear-num2.8

    \[\leadsto x + \color{blue}{\frac{1}{\frac{1.12837916709551256 \cdot e^{z} - x \cdot y}{y}}}\]
  4. Simplified0.1

    \[\leadsto x + \frac{1}{\color{blue}{\mathsf{fma}\left(\frac{e^{z}}{y}, 1.12837916709551256, -x\right)}}\]
  5. Final simplification0.1

    \[\leadsto x + \frac{1}{\mathsf{fma}\left(\frac{e^{z}}{y}, 1.12837916709551256, -x\right)}\]

Reproduce

herbie shell --seed 2020092 +o rules:numerics
(FPCore (x y z)
  :name "Numeric.SpecFunctions:invErfc from math-functions-0.1.5.2, A"
  :precision binary64

  :herbie-target
  (+ x (/ 1 (- (* (/ 1.1283791670955126 y) (exp z)) x)))

  (+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))