Average Error: 0.1 → 0.1
Time: 5.4s
Precision: 64
\[x \cdot 0.5 + y \cdot \left(\left(1 - z\right) + \log z\right)\]
\[\mathsf{fma}\left(x, 0.5, y \cdot \left(1 - z\right) + y \cdot \log z\right)\]
x \cdot 0.5 + y \cdot \left(\left(1 - z\right) + \log z\right)
\mathsf{fma}\left(x, 0.5, y \cdot \left(1 - z\right) + y \cdot \log z\right)
double code(double x, double y, double z) {
	return ((x * 0.5) + (y * ((1.0 - z) + log(z))));
}
double code(double x, double y, double z) {
	return fma(x, 0.5, ((y * (1.0 - z)) + (y * log(z))));
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.1
Target0.1
Herbie0.1
\[\left(y + 0.5 \cdot x\right) - y \cdot \left(z - \log z\right)\]

Derivation

  1. Initial program 0.1

    \[x \cdot 0.5 + y \cdot \left(\left(1 - z\right) + \log z\right)\]
  2. Simplified0.1

    \[\leadsto \color{blue}{\mathsf{fma}\left(x, 0.5, y \cdot \left(\left(1 - z\right) + \log z\right)\right)}\]
  3. Using strategy rm
  4. Applied distribute-lft-in0.1

    \[\leadsto \mathsf{fma}\left(x, 0.5, \color{blue}{y \cdot \left(1 - z\right) + y \cdot \log z}\right)\]
  5. Final simplification0.1

    \[\leadsto \mathsf{fma}\left(x, 0.5, y \cdot \left(1 - z\right) + y \cdot \log z\right)\]

Reproduce

herbie shell --seed 2020092 +o rules:numerics
(FPCore (x y z)
  :name "System.Random.MWC.Distributions:gamma from mwc-random-0.13.3.2"
  :precision binary64

  :herbie-target
  (- (+ y (* 0.5 x)) (* y (- z (log z))))

  (+ (* x 0.5) (* y (+ (- 1 z) (log z)))))