\left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(a \cdot z\right) \cdot b
\begin{array}{l}
\mathbf{if}\;a \le -3.1193980571631084 \cdot 10^{-53} \lor \neg \left(a \le 2.07619091583006111 \cdot 10^{-104}\right):\\
\;\;\;\;y \cdot z + \left(x + a \cdot \left(t + z \cdot b\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(\sqrt[3]{\left(a \cdot z\right) \cdot b} \cdot \left(\sqrt[3]{a \cdot z} \cdot \sqrt[3]{b}\right)\right) \cdot \sqrt[3]{\left(\left(a \cdot z\right) \cdot \left(\sqrt[3]{b} \cdot \sqrt[3]{b}\right)\right) \cdot \sqrt[3]{b}}\\
\end{array}double code(double x, double y, double z, double t, double a, double b) {
return (((x + (y * z)) + (t * a)) + ((a * z) * b));
}
double code(double x, double y, double z, double t, double a, double b) {
double VAR;
if (((a <= -3.1193980571631084e-53) || !(a <= 2.076190915830061e-104))) {
VAR = ((y * z) + (x + (a * (t + (z * b)))));
} else {
VAR = (((x + (y * z)) + (t * a)) + ((cbrt(((a * z) * b)) * (cbrt((a * z)) * cbrt(b))) * cbrt((((a * z) * (cbrt(b) * cbrt(b))) * cbrt(b)))));
}
return VAR;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b
Results
| Original | 2.2 |
|---|---|
| Target | 0.4 |
| Herbie | 0.5 |
if a < -3.1193980571631084e-53 or 2.076190915830061e-104 < a Initial program 3.8
Simplified0.5
if -3.1193980571631084e-53 < a < 2.076190915830061e-104Initial program 0.4
rmApplied add-cube-cbrt0.5
rmApplied cbrt-prod0.5
rmApplied add-cube-cbrt0.6
Applied associate-*r*0.5
Final simplification0.5
herbie shell --seed 2020091
(FPCore (x y z t a b)
:name "Graphics.Rasterific.CubicBezier:cachedBezierAt from Rasterific-0.6.1"
:precision binary64
:herbie-target
(if (< z -11820553527347888000) (+ (* z (+ (* b a) y)) (+ x (* t a))) (if (< z 4.7589743188364287e-122) (+ (* (+ (* b z) t) a) (+ (* z y) x)) (+ (* z (+ (* b a) y)) (+ x (* t a)))))
(+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))