\left(\frac{x}{2} + y \cdot x\right) + z\mathsf{fma}\left(x, y, z\right) + \frac{x}{2}double f(double x, double y, double z) {
double r227352 = x;
double r227353 = 2.0;
double r227354 = r227352 / r227353;
double r227355 = y;
double r227356 = r227355 * r227352;
double r227357 = r227354 + r227356;
double r227358 = z;
double r227359 = r227357 + r227358;
return r227359;
}
double f(double x, double y, double z) {
double r227360 = x;
double r227361 = y;
double r227362 = z;
double r227363 = fma(r227360, r227361, r227362);
double r227364 = 2.0;
double r227365 = r227360 / r227364;
double r227366 = r227363 + r227365;
return r227366;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020089 +o rules:numerics
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))