x \cdot \sin y + z \cdot \cos y
\mathsf{fma}\left(x, \sin y, z \cdot \cos y\right)double f(double x, double y, double z) {
double r175530 = x;
double r175531 = y;
double r175532 = sin(r175531);
double r175533 = r175530 * r175532;
double r175534 = z;
double r175535 = cos(r175531);
double r175536 = r175534 * r175535;
double r175537 = r175533 + r175536;
return r175537;
}
double f(double x, double y, double z) {
double r175538 = x;
double r175539 = y;
double r175540 = sin(r175539);
double r175541 = z;
double r175542 = cos(r175539);
double r175543 = r175541 * r175542;
double r175544 = fma(r175538, r175540, r175543);
return r175544;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020089 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ (* x (sin y)) (* z (cos y))))