x \cdot x + 1
\mathsf{fma}\left(x, x, 1\right)double f(double x) {
double r146568 = x;
double r146569 = r146568 * r146568;
double r146570 = 1.0;
double r146571 = r146569 + r146570;
return r146571;
}
double f(double x) {
double r146572 = x;
double r146573 = 1.0;
double r146574 = fma(r146572, r146572, r146573);
return r146574;
}



Bits error versus x
Initial program 0.0
Simplified0
Final simplification0
herbie shell --seed 2020089 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))