\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + \left(z \cdot \sqrt[3]{{\left(\cos y\right)}^{2}}\right) \cdot \sqrt[3]{\cos y}double f(double x, double y, double z) {
double r143856 = x;
double r143857 = y;
double r143858 = sin(r143857);
double r143859 = r143856 + r143858;
double r143860 = z;
double r143861 = cos(r143857);
double r143862 = r143860 * r143861;
double r143863 = r143859 + r143862;
return r143863;
}
double f(double x, double y, double z) {
double r143864 = x;
double r143865 = y;
double r143866 = sin(r143865);
double r143867 = r143864 + r143866;
double r143868 = z;
double r143869 = cos(r143865);
double r143870 = 2.0;
double r143871 = pow(r143869, r143870);
double r143872 = cbrt(r143871);
double r143873 = r143868 * r143872;
double r143874 = cbrt(r143869);
double r143875 = r143873 * r143874;
double r143876 = r143867 + r143875;
return r143876;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.3
Applied associate-*r*0.3
rmApplied cbrt-unprod0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2020089 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))