x + y \cdot \left(z + x\right)
\mathsf{fma}\left(y, z, \mathsf{fma}\left(y, x, x\right)\right)double f(double x, double y, double z) {
double r107133 = x;
double r107134 = y;
double r107135 = z;
double r107136 = r107135 + r107133;
double r107137 = r107134 * r107136;
double r107138 = r107133 + r107137;
return r107138;
}
double f(double x, double y, double z) {
double r107139 = y;
double r107140 = z;
double r107141 = x;
double r107142 = fma(r107139, r107141, r107141);
double r107143 = fma(r107139, r107140, r107142);
return r107143;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020089 +o rules:numerics
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))