Average Error: 0.1 → 0.0
Time: 2.4s
Precision: 64
\[\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}\]
\[\mathsf{fma}\left(4, \frac{x}{z} - \frac{y}{z}, -2\right)\]
\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}
\mathsf{fma}\left(4, \frac{x}{z} - \frac{y}{z}, -2\right)
double f(double x, double y, double z) {
        double r828775 = 4.0;
        double r828776 = x;
        double r828777 = y;
        double r828778 = r828776 - r828777;
        double r828779 = z;
        double r828780 = 0.5;
        double r828781 = r828779 * r828780;
        double r828782 = r828778 - r828781;
        double r828783 = r828775 * r828782;
        double r828784 = r828783 / r828779;
        return r828784;
}

double f(double x, double y, double z) {
        double r828785 = 4.0;
        double r828786 = x;
        double r828787 = z;
        double r828788 = r828786 / r828787;
        double r828789 = y;
        double r828790 = r828789 / r828787;
        double r828791 = r828788 - r828790;
        double r828792 = 2.0;
        double r828793 = -r828792;
        double r828794 = fma(r828785, r828791, r828793);
        return r828794;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Target

Original0.1
Target0.0
Herbie0.0
\[4 \cdot \frac{x}{z} - \left(2 + 4 \cdot \frac{y}{z}\right)\]

Derivation

  1. Initial program 0.1

    \[\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}\]
  2. Taylor expanded around 0 0.0

    \[\leadsto \color{blue}{4 \cdot \frac{x}{z} - \left(4 \cdot \frac{y}{z} + 2\right)}\]
  3. Simplified0.0

    \[\leadsto \color{blue}{\mathsf{fma}\left(4, \frac{x - y}{z}, -2\right)}\]
  4. Using strategy rm
  5. Applied div-sub0.0

    \[\leadsto \mathsf{fma}\left(4, \color{blue}{\frac{x}{z} - \frac{y}{z}}, -2\right)\]
  6. Final simplification0.0

    \[\leadsto \mathsf{fma}\left(4, \frac{x}{z} - \frac{y}{z}, -2\right)\]

Reproduce

herbie shell --seed 2020089 +o rules:numerics
(FPCore (x y z)
  :name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
  :precision binary64

  :herbie-target
  (- (* 4 (/ x z)) (+ 2 (* 4 (/ y z))))

  (/ (* 4 (- (- x y) (* z 0.5))) z))