\frac{x + y}{\left(x \cdot 2\right) \cdot y}\mathsf{fma}\left(0.5, \frac{1}{y}, 0.5 \cdot \frac{1}{x}\right)double f(double x, double y) {
double r513808 = x;
double r513809 = y;
double r513810 = r513808 + r513809;
double r513811 = 2.0;
double r513812 = r513808 * r513811;
double r513813 = r513812 * r513809;
double r513814 = r513810 / r513813;
return r513814;
}
double f(double x, double y) {
double r513815 = 0.5;
double r513816 = 1.0;
double r513817 = y;
double r513818 = r513816 / r513817;
double r513819 = x;
double r513820 = r513816 / r513819;
double r513821 = r513815 * r513820;
double r513822 = fma(r513815, r513818, r513821);
return r513822;
}




Bits error versus x




Bits error versus y
| Original | 15.2 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.2
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020089 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))