\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
\mathsf{fma}\left(y, x - z, 0\right)double f(double x, double y, double z) {
double r454749 = x;
double r454750 = y;
double r454751 = r454749 * r454750;
double r454752 = r454750 * r454750;
double r454753 = r454751 + r454752;
double r454754 = z;
double r454755 = r454750 * r454754;
double r454756 = r454753 - r454755;
double r454757 = r454756 - r454752;
return r454757;
}
double f(double x, double y, double z) {
double r454758 = y;
double r454759 = x;
double r454760 = z;
double r454761 = r454759 - r454760;
double r454762 = 0.0;
double r454763 = fma(r454758, r454761, r454762);
return r454763;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 17.6 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.6
Simplified0.0
Final simplification0.0
herbie shell --seed 2020089 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(* (- x z) y)
(- (- (+ (* x y) (* y y)) (* y z)) (* y y)))