\left(x + y\right) + z
\left(x + y\right) + z
double f(double x, double y, double z) {
double r36470 = x;
double r36471 = y;
double r36472 = r36470 + r36471;
double r36473 = z;
double r36474 = r36472 + r36473;
return r36474;
}
double f(double x, double y, double z) {
double r36475 = x;
double r36476 = y;
double r36477 = r36475 + r36476;
double r36478 = z;
double r36479 = r36477 + r36478;
return r36479;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020089 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, I"
:precision binary64
(+ (+ x y) z))