\frac{x}{y \cdot y}\frac{\frac{x}{y}}{y}double f(double x, double y) {
double r290243 = x;
double r290244 = y;
double r290245 = r290244 * r290244;
double r290246 = r290243 / r290245;
return r290246;
}
double f(double x, double y) {
double r290247 = x;
double r290248 = y;
double r290249 = r290247 / r290248;
double r290250 = r290249 / r290248;
return r290250;
}




Bits error versus x




Bits error versus y
Results
| Original | 10.7 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 10.7
rmApplied associate-/r*0.2
Final simplification0.2
herbie shell --seed 2020089 +o rules:numerics
(FPCore (x y)
:name "Physics.ForceLayout:coulombForce from force-layout-0.4.0.2"
:precision binary64
:herbie-target
(/ (/ x y) y)
(/ x (* y y)))