x \cdot \left(1 - y \cdot z\right)
x \cdot \left(1 - y \cdot z\right)
double f(double x, double y, double z) {
double r283592 = x;
double r283593 = 1.0;
double r283594 = y;
double r283595 = z;
double r283596 = r283594 * r283595;
double r283597 = r283593 - r283596;
double r283598 = r283592 * r283597;
return r283598;
}
double f(double x, double y, double z) {
double r283599 = x;
double r283600 = 1.0;
double r283601 = y;
double r283602 = z;
double r283603 = r283601 * r283602;
double r283604 = r283600 - r283603;
double r283605 = r283599 * r283604;
return r283605;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 3.3
Final simplification3.3
herbie shell --seed 2020089
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, I"
:precision binary64
(* x (- 1 (* y z))))