x - \left(y \cdot 4\right) \cdot z
x - \left(y \cdot 4\right) \cdot z
double f(double x, double y, double z) {
double r233676 = x;
double r233677 = y;
double r233678 = 4.0;
double r233679 = r233677 * r233678;
double r233680 = z;
double r233681 = r233679 * r233680;
double r233682 = r233676 - r233681;
return r233682;
}
double f(double x, double y, double z) {
double r233683 = x;
double r233684 = y;
double r233685 = 4.0;
double r233686 = r233684 * r233685;
double r233687 = z;
double r233688 = r233686 * r233687;
double r233689 = r233683 - r233688;
return r233689;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020089
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4) z)))