x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r217618 = x;
double r217619 = y;
double r217620 = r217619 - r217618;
double r217621 = z;
double r217622 = r217620 * r217621;
double r217623 = r217618 + r217622;
return r217623;
}
double f(double x, double y, double z) {
double r217624 = x;
double r217625 = y;
double r217626 = r217625 - r217624;
double r217627 = z;
double r217628 = r217626 * r217627;
double r217629 = r217624 + r217628;
return r217629;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020089
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))