\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r212169 = x;
double r212170 = y;
double r212171 = cos(r212170);
double r212172 = r212169 + r212171;
double r212173 = z;
double r212174 = sin(r212170);
double r212175 = r212173 * r212174;
double r212176 = r212172 - r212175;
return r212176;
}
double f(double x, double y, double z) {
double r212177 = x;
double r212178 = y;
double r212179 = cos(r212178);
double r212180 = r212177 + r212179;
double r212181 = z;
double r212182 = sin(r212178);
double r212183 = r212181 * r212182;
double r212184 = r212180 - r212183;
return r212184;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020089
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))