\left(x \cdot y + z \cdot t\right) + a \cdot b
\left(x \cdot y + z \cdot t\right) + a \cdot b
double f(double x, double y, double z, double t, double a, double b) {
double r128049 = x;
double r128050 = y;
double r128051 = r128049 * r128050;
double r128052 = z;
double r128053 = t;
double r128054 = r128052 * r128053;
double r128055 = r128051 + r128054;
double r128056 = a;
double r128057 = b;
double r128058 = r128056 * r128057;
double r128059 = r128055 + r128058;
return r128059;
}
double f(double x, double y, double z, double t, double a, double b) {
double r128060 = x;
double r128061 = y;
double r128062 = r128060 * r128061;
double r128063 = z;
double r128064 = t;
double r128065 = r128063 * r128064;
double r128066 = r128062 + r128065;
double r128067 = a;
double r128068 = b;
double r128069 = r128067 * r128068;
double r128070 = r128066 + r128069;
return r128070;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020089
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))