\frac{x + y}{y + y}\frac{1}{2} \cdot \frac{x}{y} + \frac{1}{2}double f(double x, double y) {
double r906106 = x;
double r906107 = y;
double r906108 = r906106 + r906107;
double r906109 = r906107 + r906107;
double r906110 = r906108 / r906109;
return r906110;
}
double f(double x, double y) {
double r906111 = 0.5;
double r906112 = x;
double r906113 = y;
double r906114 = r906112 / r906113;
double r906115 = r906111 * r906114;
double r906116 = r906115 + r906111;
return r906116;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Taylor expanded around 0 0.0
Final simplification0.0
herbie shell --seed 2020089
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:precision binary64
:herbie-target
(+ (* 0.5 (/ x y)) 0.5)
(/ (+ x y) (+ y y)))