\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r850687 = x;
double r850688 = y;
double r850689 = z;
double r850690 = t;
double r850691 = r850689 * r850690;
double r850692 = r850688 - r850691;
double r850693 = r850687 / r850692;
return r850693;
}
double f(double x, double y, double z, double t) {
double r850694 = x;
double r850695 = y;
double r850696 = z;
double r850697 = t;
double r850698 = r850696 * r850697;
double r850699 = r850695 - r850698;
double r850700 = r850694 / r850699;
return r850700;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.8 |
|---|---|
| Target | 1.8 |
| Herbie | 2.8 |
Initial program 2.8
Final simplification2.8
herbie shell --seed 2020089
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))