x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r823081 = x;
double r823082 = y;
double r823083 = z;
double r823084 = r823082 * r823083;
double r823085 = r823081 - r823084;
return r823085;
}
double f(double x, double y, double z) {
double r823086 = x;
double r823087 = y;
double r823088 = z;
double r823089 = r823087 * r823088;
double r823090 = r823086 - r823089;
return r823090;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020089
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))