\frac{x + y}{\left(x \cdot 2\right) \cdot y}0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)double f(double x, double y) {
double r676414 = x;
double r676415 = y;
double r676416 = r676414 + r676415;
double r676417 = 2.0;
double r676418 = r676414 * r676417;
double r676419 = r676418 * r676415;
double r676420 = r676416 / r676419;
return r676420;
}
double f(double x, double y) {
double r676421 = 0.5;
double r676422 = 1.0;
double r676423 = y;
double r676424 = r676422 / r676423;
double r676425 = x;
double r676426 = r676422 / r676425;
double r676427 = r676424 + r676426;
double r676428 = r676421 * r676427;
return r676428;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.2 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.2
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020089
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))