\left(\frac{\sqrt{2}}{4} \cdot \sqrt{1 - 3 \cdot \left(v \cdot v\right)}\right) \cdot \left(1 - v \cdot v\right)\frac{\sqrt{2}}{4} \cdot \left(\sqrt{1 - 3 \cdot \left(v \cdot v\right)} \cdot \left(1 - v \cdot v\right)\right)double f(double v) {
double r206082 = 2.0;
double r206083 = sqrt(r206082);
double r206084 = 4.0;
double r206085 = r206083 / r206084;
double r206086 = 1.0;
double r206087 = 3.0;
double r206088 = v;
double r206089 = r206088 * r206088;
double r206090 = r206087 * r206089;
double r206091 = r206086 - r206090;
double r206092 = sqrt(r206091);
double r206093 = r206085 * r206092;
double r206094 = r206086 - r206089;
double r206095 = r206093 * r206094;
return r206095;
}
double f(double v) {
double r206096 = 2.0;
double r206097 = sqrt(r206096);
double r206098 = 4.0;
double r206099 = r206097 / r206098;
double r206100 = 1.0;
double r206101 = 3.0;
double r206102 = v;
double r206103 = r206102 * r206102;
double r206104 = r206101 * r206103;
double r206105 = r206100 - r206104;
double r206106 = sqrt(r206105);
double r206107 = r206100 - r206103;
double r206108 = r206106 * r206107;
double r206109 = r206099 * r206108;
return r206109;
}



Bits error versus v
Results
Initial program 0.0
rmApplied associate-*l*0.0
Final simplification0.0
herbie shell --seed 2020083 +o rules:numerics
(FPCore (v)
:name "Falkner and Boettcher, Appendix B, 2"
:precision binary64
(* (* (/ (sqrt 2) 4) (sqrt (- 1 (* 3 (* v v))))) (- 1 (* v v))))