\left(\frac{1}{6} \cdot {\left(-2 \cdot \log u1\right)}^{0.5}\right) \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) + 0.5\mathsf{fma}\left(1 \cdot \frac{{\left(-2 \cdot \log u1\right)}^{0.5}}{6}, \cos \left(\left(2 \cdot \pi\right) \cdot u2\right), 0.5\right)double f(double u1, double u2) {
double r66945 = 1.0;
double r66946 = 6.0;
double r66947 = r66945 / r66946;
double r66948 = -2.0;
double r66949 = u1;
double r66950 = log(r66949);
double r66951 = r66948 * r66950;
double r66952 = 0.5;
double r66953 = pow(r66951, r66952);
double r66954 = r66947 * r66953;
double r66955 = 2.0;
double r66956 = atan2(1.0, 0.0);
double r66957 = r66955 * r66956;
double r66958 = u2;
double r66959 = r66957 * r66958;
double r66960 = cos(r66959);
double r66961 = r66954 * r66960;
double r66962 = r66961 + r66952;
return r66962;
}
double f(double u1, double u2) {
double r66963 = 1.0;
double r66964 = -2.0;
double r66965 = u1;
double r66966 = log(r66965);
double r66967 = r66964 * r66966;
double r66968 = 0.5;
double r66969 = pow(r66967, r66968);
double r66970 = 6.0;
double r66971 = r66969 / r66970;
double r66972 = r66963 * r66971;
double r66973 = 2.0;
double r66974 = atan2(1.0, 0.0);
double r66975 = r66973 * r66974;
double r66976 = u2;
double r66977 = r66975 * r66976;
double r66978 = cos(r66977);
double r66979 = fma(r66972, r66978, r66968);
return r66979;
}



Bits error versus u1



Bits error versus u2
Initial program 0.4
Simplified0.4
rmApplied div-inv0.4
Applied associate-*l*0.4
Simplified0.3
Final simplification0.3
herbie shell --seed 2020083 +o rules:numerics
(FPCore (u1 u2)
:name "normal distribution"
:precision binary64
:pre (and (<= 0.0 u1 1) (<= 0.0 u2 1))
(+ (* (* (/ 1 6) (pow (* -2 (log u1)) 0.5)) (cos (* (* 2 PI) u2))) 0.5))