x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r260522 = x;
double r260523 = 2.0;
double r260524 = r260522 * r260523;
double r260525 = y;
double r260526 = r260524 - r260525;
return r260526;
}
double f(double x, double y) {
double r260527 = x;
double r260528 = 2.0;
double r260529 = r260527 * r260528;
double r260530 = y;
double r260531 = r260529 - r260530;
return r260531;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2020083 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))