x - \left(y \cdot 4\right) \cdot z
x - \left(y \cdot 4\right) \cdot z
double f(double x, double y, double z) {
double r197046 = x;
double r197047 = y;
double r197048 = 4.0;
double r197049 = r197047 * r197048;
double r197050 = z;
double r197051 = r197049 * r197050;
double r197052 = r197046 - r197051;
return r197052;
}
double f(double x, double y, double z) {
double r197053 = x;
double r197054 = y;
double r197055 = 4.0;
double r197056 = r197054 * r197055;
double r197057 = z;
double r197058 = r197056 * r197057;
double r197059 = r197053 - r197058;
return r197059;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020083 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4) z)))