\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r188207 = x;
double r188208 = y;
double r188209 = cos(r188208);
double r188210 = r188207 + r188209;
double r188211 = z;
double r188212 = sin(r188208);
double r188213 = r188211 * r188212;
double r188214 = r188210 - r188213;
return r188214;
}
double f(double x, double y, double z) {
double r188215 = x;
double r188216 = y;
double r188217 = cos(r188216);
double r188218 = r188215 + r188217;
double r188219 = z;
double r188220 = sin(r188216);
double r188221 = r188219 * r188220;
double r188222 = r188218 - r188221;
return r188222;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020083 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))