\left(x \cdot y + z\right) \cdot y + t
\left(x \cdot y + z\right) \cdot y + t
double f(double x, double y, double z, double t) {
double r163174 = x;
double r163175 = y;
double r163176 = r163174 * r163175;
double r163177 = z;
double r163178 = r163176 + r163177;
double r163179 = r163178 * r163175;
double r163180 = t;
double r163181 = r163179 + r163180;
return r163181;
}
double f(double x, double y, double z, double t) {
double r163182 = x;
double r163183 = y;
double r163184 = r163182 * r163183;
double r163185 = z;
double r163186 = r163184 + r163185;
double r163187 = r163186 * r163183;
double r163188 = t;
double r163189 = r163187 + r163188;
return r163189;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020083 +o rules:numerics
(FPCore (x y z t)
:name "Language.Haskell.HsColour.ColourHighlight:unbase from hscolour-1.23"
:precision binary64
(+ (* (+ (* x y) z) y) t))