x \cdot \left(y + 1\right)
x \cdot \left(y + 1\right)
double f(double x, double y) {
double r955834 = x;
double r955835 = y;
double r955836 = 1.0;
double r955837 = r955835 + r955836;
double r955838 = r955834 * r955837;
return r955838;
}
double f(double x, double y) {
double r955839 = x;
double r955840 = y;
double r955841 = 1.0;
double r955842 = r955840 + r955841;
double r955843 = r955839 * r955842;
return r955843;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020083 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ x (* x y))
(* x (+ y 1)))