Average Error: 0.0 → 0.0
Time: 874.0ms
Precision: 64
\[x \cdot \left(y + 1\right)\]
\[x \cdot \left(y + 1\right)\]
x \cdot \left(y + 1\right)
x \cdot \left(y + 1\right)
double f(double x, double y) {
        double r955834 = x;
        double r955835 = y;
        double r955836 = 1.0;
        double r955837 = r955835 + r955836;
        double r955838 = r955834 * r955837;
        return r955838;
}

double f(double x, double y) {
        double r955839 = x;
        double r955840 = y;
        double r955841 = 1.0;
        double r955842 = r955840 + r955841;
        double r955843 = r955839 * r955842;
        return r955843;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[x + x \cdot y\]

Derivation

  1. Initial program 0.0

    \[x \cdot \left(y + 1\right)\]
  2. Final simplification0.0

    \[\leadsto x \cdot \left(y + 1\right)\]

Reproduce

herbie shell --seed 2020083 +o rules:numerics
(FPCore (x y)
  :name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, B"
  :precision binary64

  :herbie-target
  (+ x (* x y))

  (* x (+ y 1)))