\left(x \cdot 3\right) \cdot y - z
\left(x \cdot 3\right) \cdot y - z
double f(double x, double y, double z) {
double r861107 = x;
double r861108 = 3.0;
double r861109 = r861107 * r861108;
double r861110 = y;
double r861111 = r861109 * r861110;
double r861112 = z;
double r861113 = r861111 - r861112;
return r861113;
}
double f(double x, double y, double z) {
double r861114 = x;
double r861115 = 3.0;
double r861116 = r861114 * r861115;
double r861117 = y;
double r861118 = r861116 * r861117;
double r861119 = z;
double r861120 = r861118 - r861119;
return r861120;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020083 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(- (* x (* 3 y)) z)
(- (* (* x 3) y) z))