Average Error: 0.0 → 0.0
Time: 2.1s
Precision: 64
\[\frac{x - y}{z - y}\]
\[\frac{x - y}{z - y}\]
\frac{x - y}{z - y}
\frac{x - y}{z - y}
double f(double x, double y, double z) {
        double r574323 = x;
        double r574324 = y;
        double r574325 = r574323 - r574324;
        double r574326 = z;
        double r574327 = r574326 - r574324;
        double r574328 = r574325 / r574327;
        return r574328;
}

double f(double x, double y, double z) {
        double r574329 = x;
        double r574330 = y;
        double r574331 = r574329 - r574330;
        double r574332 = z;
        double r574333 = r574332 - r574330;
        double r574334 = r574331 / r574333;
        return r574334;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[\frac{x}{z - y} - \frac{y}{z - y}\]

Derivation

  1. Initial program 0.0

    \[\frac{x - y}{z - y}\]
  2. Final simplification0.0

    \[\leadsto \frac{x - y}{z - y}\]

Reproduce

herbie shell --seed 2020083 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
  :precision binary64

  :herbie-target
  (- (/ x (- z y)) (/ y (- z y)))

  (/ (- x y) (- z y)))