\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\sqrt{\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \left(\frac{x}{y} \cdot \left(\sqrt[3]{\frac{x}{y}} \cdot \sqrt[3]{\frac{x}{y}}\right)\right) \cdot \sqrt[3]{\frac{x}{y}}\right)} \cdot \mathsf{hypot}\left(\frac{z}{t}, \frac{x}{y}\right)double f(double x, double y, double z, double t) {
double r737363 = x;
double r737364 = r737363 * r737363;
double r737365 = y;
double r737366 = r737365 * r737365;
double r737367 = r737364 / r737366;
double r737368 = z;
double r737369 = r737368 * r737368;
double r737370 = t;
double r737371 = r737370 * r737370;
double r737372 = r737369 / r737371;
double r737373 = r737367 + r737372;
return r737373;
}
double f(double x, double y, double z, double t) {
double r737374 = z;
double r737375 = t;
double r737376 = r737374 / r737375;
double r737377 = x;
double r737378 = y;
double r737379 = r737377 / r737378;
double r737380 = cbrt(r737379);
double r737381 = r737380 * r737380;
double r737382 = r737379 * r737381;
double r737383 = r737382 * r737380;
double r737384 = fma(r737376, r737376, r737383);
double r737385 = sqrt(r737384);
double r737386 = hypot(r737376, r737379);
double r737387 = r737385 * r737386;
return r737387;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
| Original | 33.9 |
|---|---|
| Target | 0.4 |
| Herbie | 0.6 |
Initial program 33.9
Simplified19.0
rmApplied add-sqr-sqrt19.1
Simplified19.0
Simplified0.4
rmApplied hypot-udef0.4
Simplified0.4
rmApplied add-cube-cbrt0.6
Applied associate-*r*0.6
Final simplification0.6
herbie shell --seed 2020083 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:herbie-target
(+ (pow (/ x y) 2) (pow (/ z t) 2))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))