x + \frac{y \cdot \left(z - t\right)}{z - a}\mathsf{fma}\left(\frac{\sqrt[3]{z - t} \cdot \sqrt[3]{z - t}}{\frac{\sqrt[3]{z - a} \cdot \sqrt[3]{z - a}}{1}}, \frac{\sqrt[3]{z - t}}{\frac{\sqrt[3]{z - a}}{y}}, x\right)double f(double x, double y, double z, double t, double a) {
double r566820 = x;
double r566821 = y;
double r566822 = z;
double r566823 = t;
double r566824 = r566822 - r566823;
double r566825 = r566821 * r566824;
double r566826 = a;
double r566827 = r566822 - r566826;
double r566828 = r566825 / r566827;
double r566829 = r566820 + r566828;
return r566829;
}
double f(double x, double y, double z, double t, double a) {
double r566830 = z;
double r566831 = t;
double r566832 = r566830 - r566831;
double r566833 = cbrt(r566832);
double r566834 = r566833 * r566833;
double r566835 = a;
double r566836 = r566830 - r566835;
double r566837 = cbrt(r566836);
double r566838 = r566837 * r566837;
double r566839 = 1.0;
double r566840 = r566838 / r566839;
double r566841 = r566834 / r566840;
double r566842 = y;
double r566843 = r566837 / r566842;
double r566844 = r566833 / r566843;
double r566845 = x;
double r566846 = fma(r566841, r566844, r566845);
return r566846;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
| Original | 10.7 |
|---|---|
| Target | 1.4 |
| Herbie | 1.0 |
Initial program 10.7
Simplified3.1
rmApplied clear-num3.3
rmApplied fma-udef3.3
Simplified3.1
rmApplied *-un-lft-identity3.1
Applied add-cube-cbrt3.6
Applied times-frac3.6
Applied add-cube-cbrt3.5
Applied times-frac1.0
Applied fma-def1.0
Final simplification1.0
herbie shell --seed 2020083 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTicks from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(+ x (/ y (/ (- z a) (- z t))))
(+ x (/ (* y (- z t)) (- z a))))