\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
y \cdot \left(x - z\right)
double f(double x, double y, double z) {
double r601228 = x;
double r601229 = y;
double r601230 = r601228 * r601229;
double r601231 = z;
double r601232 = r601229 * r601231;
double r601233 = r601230 - r601232;
double r601234 = r601229 * r601229;
double r601235 = r601233 - r601234;
double r601236 = r601235 + r601234;
return r601236;
}
double f(double x, double y, double z) {
double r601237 = y;
double r601238 = x;
double r601239 = z;
double r601240 = r601238 - r601239;
double r601241 = r601237 * r601240;
return r601241;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.5
Simplified0.0
Final simplification0.0
herbie shell --seed 2020083 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))