\left(x + y\right) \cdot z
\mathsf{fma}\left(x, z, z \cdot y\right)double f(double x, double y, double z) {
double r491 = x;
double r492 = y;
double r493 = r491 + r492;
double r494 = z;
double r495 = r493 * r494;
return r495;
}
double f(double x, double y, double z) {
double r496 = x;
double r497 = z;
double r498 = y;
double r499 = r497 * r498;
double r500 = fma(r496, r497, r499);
return r500;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Taylor expanded around inf 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020083 +o rules:numerics
(FPCore (x y z)
:name "Text.Parsec.Token:makeTokenParser from parsec-3.1.9, B"
:precision binary64
(* (+ x y) z))