x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)\left(x + \frac{2}{3} \cdot \left(\left(y - x\right) \cdot 6\right)\right) + \left(-z\right) \cdot \left(\left(y - x\right) \cdot 6\right)double f(double x, double y, double z) {
double r277466 = x;
double r277467 = y;
double r277468 = r277467 - r277466;
double r277469 = 6.0;
double r277470 = r277468 * r277469;
double r277471 = 2.0;
double r277472 = 3.0;
double r277473 = r277471 / r277472;
double r277474 = z;
double r277475 = r277473 - r277474;
double r277476 = r277470 * r277475;
double r277477 = r277466 + r277476;
return r277477;
}
double f(double x, double y, double z) {
double r277478 = x;
double r277479 = 2.0;
double r277480 = 3.0;
double r277481 = r277479 / r277480;
double r277482 = y;
double r277483 = r277482 - r277478;
double r277484 = 6.0;
double r277485 = r277483 * r277484;
double r277486 = r277481 * r277485;
double r277487 = r277478 + r277486;
double r277488 = z;
double r277489 = -r277488;
double r277490 = r277489 * r277485;
double r277491 = r277487 + r277490;
return r277491;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.4
rmApplied sub-neg0.4
Applied distribute-rgt-in0.4
Applied associate-+r+0.4
Final simplification0.4
herbie shell --seed 2020083
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, D"
:precision binary64
(+ x (* (* (- y x) 6) (- (/ 2 3) z))))