x \cdot \left(1 - y \cdot z\right)
\begin{array}{l}
\mathbf{if}\;y \cdot z \le 1.9090983248053632 \cdot 10^{152}:\\
\;\;\;\;x \cdot 1 + x \cdot \left(-y \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot 1 + \left(x \cdot \left(-y\right)\right) \cdot z\\
\end{array}double f(double x, double y, double z) {
double r314686 = x;
double r314687 = 1.0;
double r314688 = y;
double r314689 = z;
double r314690 = r314688 * r314689;
double r314691 = r314687 - r314690;
double r314692 = r314686 * r314691;
return r314692;
}
double f(double x, double y, double z) {
double r314693 = y;
double r314694 = z;
double r314695 = r314693 * r314694;
double r314696 = 1.9090983248053632e+152;
bool r314697 = r314695 <= r314696;
double r314698 = x;
double r314699 = 1.0;
double r314700 = r314698 * r314699;
double r314701 = -r314695;
double r314702 = r314698 * r314701;
double r314703 = r314700 + r314702;
double r314704 = -r314693;
double r314705 = r314698 * r314704;
double r314706 = r314705 * r314694;
double r314707 = r314700 + r314706;
double r314708 = r314697 ? r314703 : r314707;
return r314708;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
if (* y z) < 1.9090983248053632e+152Initial program 1.9
rmApplied sub-neg1.9
Applied distribute-lft-in1.9
if 1.9090983248053632e+152 < (* y z) Initial program 19.4
rmApplied sub-neg19.4
Applied distribute-lft-in19.4
rmApplied distribute-lft-neg-in19.4
Applied associate-*r*2.7
Final simplification2.0
herbie shell --seed 2020083
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, I"
:precision binary64
(* x (- 1 (* y z))))