x - \left(y \cdot 4\right) \cdot z
x - \left(y \cdot 4\right) \cdot z
double f(double x, double y, double z) {
double r221907 = x;
double r221908 = y;
double r221909 = 4.0;
double r221910 = r221908 * r221909;
double r221911 = z;
double r221912 = r221910 * r221911;
double r221913 = r221907 - r221912;
return r221913;
}
double f(double x, double y, double z) {
double r221914 = x;
double r221915 = y;
double r221916 = 4.0;
double r221917 = r221915 * r221916;
double r221918 = z;
double r221919 = r221917 * r221918;
double r221920 = r221914 - r221919;
return r221920;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020083
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4) z)))