x \cdot \cos y - z \cdot \sin y
\left(x \cdot \left(\sqrt[3]{\cos y} \cdot \sqrt[3]{\cos y}\right)\right) \cdot \sqrt[3]{\cos y} - z \cdot \sin ydouble f(double x, double y, double z) {
double r239747 = x;
double r239748 = y;
double r239749 = cos(r239748);
double r239750 = r239747 * r239749;
double r239751 = z;
double r239752 = sin(r239748);
double r239753 = r239751 * r239752;
double r239754 = r239750 - r239753;
return r239754;
}
double f(double x, double y, double z) {
double r239755 = x;
double r239756 = y;
double r239757 = cos(r239756);
double r239758 = cbrt(r239757);
double r239759 = r239758 * r239758;
double r239760 = r239755 * r239759;
double r239761 = r239760 * r239758;
double r239762 = z;
double r239763 = sin(r239756);
double r239764 = r239762 * r239763;
double r239765 = r239761 - r239764;
return r239765;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
Final simplification0.4
herbie shell --seed 2020083
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, A"
:precision binary64
(- (* x (cos y)) (* z (sin y))))