x \cdot x + y \cdot y
x \cdot x + y \cdot y
double f(double x, double y) {
double r186465 = x;
double r186466 = r186465 * r186465;
double r186467 = y;
double r186468 = r186467 * r186467;
double r186469 = r186466 + r186468;
return r186469;
}
double f(double x, double y) {
double r186470 = x;
double r186471 = r186470 * r186470;
double r186472 = y;
double r186473 = r186472 * r186472;
double r186474 = r186471 + r186473;
return r186474;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020083
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))