\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r217290 = x;
double r217291 = y;
double r217292 = cos(r217291);
double r217293 = r217290 + r217292;
double r217294 = z;
double r217295 = sin(r217291);
double r217296 = r217294 * r217295;
double r217297 = r217293 - r217296;
return r217297;
}
double f(double x, double y, double z) {
double r217298 = x;
double r217299 = y;
double r217300 = cos(r217299);
double r217301 = r217298 + r217300;
double r217302 = z;
double r217303 = sin(r217299);
double r217304 = r217302 * r217303;
double r217305 = r217301 - r217304;
return r217305;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020083
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))