\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r213584 = x;
double r213585 = y;
double r213586 = sin(r213585);
double r213587 = r213584 + r213586;
double r213588 = z;
double r213589 = cos(r213585);
double r213590 = r213588 * r213589;
double r213591 = r213587 + r213590;
return r213591;
}
double f(double x, double y, double z) {
double r213592 = x;
double r213593 = y;
double r213594 = sin(r213593);
double r213595 = r213592 + r213594;
double r213596 = z;
double r213597 = cos(r213593);
double r213598 = r213596 * r213597;
double r213599 = r213595 + r213598;
return r213599;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020083
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))