\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\frac{60}{z - t} \cdot \left(x - y\right) + a \cdot 120double f(double x, double y, double z, double t, double a) {
double r971225 = 60.0;
double r971226 = x;
double r971227 = y;
double r971228 = r971226 - r971227;
double r971229 = r971225 * r971228;
double r971230 = z;
double r971231 = t;
double r971232 = r971230 - r971231;
double r971233 = r971229 / r971232;
double r971234 = a;
double r971235 = 120.0;
double r971236 = r971234 * r971235;
double r971237 = r971233 + r971236;
return r971237;
}
double f(double x, double y, double z, double t, double a) {
double r971238 = 60.0;
double r971239 = z;
double r971240 = t;
double r971241 = r971239 - r971240;
double r971242 = r971238 / r971241;
double r971243 = x;
double r971244 = y;
double r971245 = r971243 - r971244;
double r971246 = r971242 * r971245;
double r971247 = a;
double r971248 = 120.0;
double r971249 = r971247 * r971248;
double r971250 = r971246 + r971249;
return r971250;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 0.5 |
|---|---|
| Target | 0.2 |
| Herbie | 0.1 |
Initial program 0.5
rmApplied associate-/l*0.2
rmApplied associate-/r/0.1
Final simplification0.1
herbie shell --seed 2020083
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ (/ 60 (/ (- z t) (- x y))) (* a 120))
(+ (/ (* 60 (- x y)) (- z t)) (* a 120)))