\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r636727 = x;
double r636728 = y;
double r636729 = z;
double r636730 = t;
double r636731 = r636729 * r636730;
double r636732 = r636728 - r636731;
double r636733 = r636727 / r636732;
return r636733;
}
double f(double x, double y, double z, double t) {
double r636734 = x;
double r636735 = y;
double r636736 = z;
double r636737 = t;
double r636738 = r636736 * r636737;
double r636739 = r636735 - r636738;
double r636740 = r636734 / r636739;
return r636740;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.9 |
|---|---|
| Target | 1.7 |
| Herbie | 2.9 |
Initial program 2.9
Final simplification2.9
herbie shell --seed 2020083
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))