\frac{\left(\frac{8}{3} \cdot \sin \left(x \cdot 0.5\right)\right) \cdot \sin \left(x \cdot 0.5\right)}{\sin x}\frac{8 \cdot \sin \left(x \cdot 0.5\right)}{\frac{1}{\frac{\sin \left(0.5 \cdot x\right)}{\sin x}} \cdot 3}double f(double x) {
double r751633 = 8.0;
double r751634 = 3.0;
double r751635 = r751633 / r751634;
double r751636 = x;
double r751637 = 0.5;
double r751638 = r751636 * r751637;
double r751639 = sin(r751638);
double r751640 = r751635 * r751639;
double r751641 = r751640 * r751639;
double r751642 = sin(r751636);
double r751643 = r751641 / r751642;
return r751643;
}
double f(double x) {
double r751644 = 8.0;
double r751645 = x;
double r751646 = 0.5;
double r751647 = r751645 * r751646;
double r751648 = sin(r751647);
double r751649 = r751644 * r751648;
double r751650 = 1.0;
double r751651 = r751646 * r751645;
double r751652 = sin(r751651);
double r751653 = sin(r751645);
double r751654 = r751652 / r751653;
double r751655 = r751650 / r751654;
double r751656 = 3.0;
double r751657 = r751655 * r751656;
double r751658 = r751649 / r751657;
return r751658;
}




Bits error versus x
Results
| Original | 15.3 |
|---|---|
| Target | 0.3 |
| Herbie | 0.3 |
Initial program 15.3
rmApplied associate-/l*0.5
Simplified0.5
rmApplied associate-*l/0.3
Applied associate-/l/0.3
rmApplied clear-num0.3
Final simplification0.3
herbie shell --seed 2020083
(FPCore (x)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, A"
:precision binary64
:herbie-target
(/ (/ (* 8 (sin (* x 0.5))) 3) (/ (sin x) (sin (* x 0.5))))
(/ (* (* (/ 8 3) (sin (* x 0.5))) (sin (* x 0.5))) (sin x)))