\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{1}{2 \cdot y} - \frac{1}{x \cdot 2}double f(double x, double y) {
double r539751 = x;
double r539752 = y;
double r539753 = r539751 - r539752;
double r539754 = 2.0;
double r539755 = r539751 * r539754;
double r539756 = r539755 * r539752;
double r539757 = r539753 / r539756;
return r539757;
}
double f(double x, double y) {
double r539758 = 1.0;
double r539759 = 2.0;
double r539760 = y;
double r539761 = r539759 * r539760;
double r539762 = r539758 / r539761;
double r539763 = x;
double r539764 = r539763 * r539759;
double r539765 = r539758 / r539764;
double r539766 = r539762 - r539765;
return r539766;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.7 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.7
rmApplied div-sub15.7
Simplified11.9
Simplified0.0
Final simplification0.0
herbie shell --seed 2020083
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))