\frac{x + y}{\left(x \cdot 2\right) \cdot y}0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)double f(double x, double y) {
double r477621 = x;
double r477622 = y;
double r477623 = r477621 + r477622;
double r477624 = 2.0;
double r477625 = r477621 * r477624;
double r477626 = r477625 * r477622;
double r477627 = r477623 / r477626;
return r477627;
}
double f(double x, double y) {
double r477628 = 0.5;
double r477629 = 1.0;
double r477630 = y;
double r477631 = r477629 / r477630;
double r477632 = x;
double r477633 = r477629 / r477632;
double r477634 = r477631 + r477633;
double r477635 = r477628 * r477634;
return r477635;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.7 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.7
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020083
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))